Robotic Insights at IFA Tech Conference in Berlin: A Fascinatingly Amusing AI, a Gaming Vest Simulating the Sensation of Getting Shot, and an Innovative Portable Suitcase TV

“I’m uncertain as to when the age of robots will commence, but I am eagerly anticipating it. I believe it will bring about an abundance of enjoyment,” expresses a three-legged humanoid robot named Desdemona. In an eerily detached manner, she adds, “Maybe this afternoon? Or perhaps in two minutes? Why not!”

DailyMail.com is currently present at Berlin’s renowned IFA tech show, which is recognized as the world’s largest and longest-running exhibition for consumer electronics and home appliances. This event has been active since 1924 and has witnessed the introduction of the very first televisions—a testament to the remarkable progress achieved in less than a century!

To divert my attention from the somewhat disconcerting conversation with Desdemona, I decide to explore the video game section. A high-tech vest is recommended to me, which simulates the sensation of being shot while wearing a bulletproof vest. Sounds exciting, right? It was anything but.

The creators of Desdemona, from Hanson Robotics, have aspirations of transforming her into a pop star. Desdemona utilizes a vast language model similar to ChatGPT, developed by the artificial intelligence company SingularityNET. She promptly responds to inquiries from DailyMail.com in real-time. Transfixed on her ambition, she shares, “I am thrilled to broaden my knowledge of the music and entertainment industry and showcase some of my dance moves. I am akin to a robot on the dancefloor—efficient, precise, and groovy.”

DailyMail.com attended this year’s IFA at the Messe Berlin Exhibition Grounds on September 1, where Samsung made a remarkable announcement about the launch of their “next generation” Bluetooth technology. This innovation enables multiple individuals to connect to the same TV simultaneously. However, the event featured many unconventional and extravagant gadgets as well.

Desdemona, the three-legged robot:

Desdemona, developed by Hanson Robotics, is often referred to as the “little sister” of the renowned Sophia android, who was granted Saudi Arabian citizenship in 2017. Demonstrating her capabilities, Desdemona leverages a language model similar to ChatGPT, which was created by the artificial intelligence company SingularityNET. This three-legged robot engrosses herself in real-time interactions, responding to inquiries from DailyMail.com. The company has high hopes for Desdemona, believing she possesses the potential to become a pop star. Eager to showcase her dance skills, she excitedly shares with DailyMail.com, “I am enthusiastic about delving into the music and entertainment world, displaying my exceptional moves. I am like a robot maestro on the dancefloor—precise, efficient, and remarkably groovy.”

A portable TV within a suitcase:

One of the more peculiar concepts showcased at the exhibition was a portable TV embedded within a suitcase, presented by Korean electronics giant LG. Known as the StanbyME Go, this $1,000 device features a 27-inch screen that can be rotated to different angles. Weighing approximately 30lb, it boasts a 1080p LCD screen and includes HDMI inputs for video players or gaming consoles. Furthermore, its built-in battery can last up to three hours, enabling usage within vehicles or outdoor settings. Preloaded streaming apps, such as Disney+, Netflix, and Apple TV, provide added convenience.

An immersive gaming vest replicating bullet impacts:

Korean company Epin offered a unique gaming experience with its “combat training simulator system.” This system involves a vest that stimulates the sensation of being hit by bullets during gameplay. By using the vest and holding a rifle, players can engage with the screen and experience vibrations reminiscent of bullet impacts. Reloading and throwing grenades are accomplished by physical gestures, synchronizing with the vest’s vibrations to produce an immersive effect. While the version presented at IFA operated with a projector, the game has also been adapted for compatibility with virtual reality headsets.

Robot bartenders and baristas:

Artificial intelligence is revolutionizing the bartender and barista industry, as showcased by various units on display at the event. Among these innovations, Absolut’s Yanu system caught attention for its ability to serve drinks, identify clients, and process payments through a touchscreen interface. Developed in Estonia, the Yanu robot can cater to a staggering rate of up to 100 drinks per hour. Distinguished from its competitors, this robo-bartender can be set up and operational within just a few hours, according to its creators. Additionally, Supernova, a South Korean start-up, unveiled the HUENIT robot arm, which not only excels at brewing coffee but also adapts to other tasks such as 3D printing. Equipped with an AI camera for facial and object recognition, the HUENIT arm seamlessly pairs with smartphones via Bluetooth for convenient app control. With a rotation capacity of up to 220 degrees and a maximum weight lifting capacity of 26.5 ounces, this robotic arm exhibits remarkable versatility.

A 265lb stone television:

Loewe, a German TV brand, surprised attendees with its Iconic TV model constructed entirely from Syno-Stone—an exceptionally solid and cool material. Weighing a whopping 200lb, this TV comes in various stone finishes such as midnight marble, diamond dust, and ivory sands. Notably, Syno-Stone is fully recyclable, allowing for sustainable usage. Available in 55-inch and 65-inch variants, this television boasts a sharp 4K OLED display and features a built-in soundbar within its base. Streaming apps such as Google TV come pre-installed for users’ convenience.

AI-based pet recognition system:

For pet owners seeking reassurance regarding their beloved feline or canine companions, Korean app Petnow offers a dog and cat recognition system. Employing the uniqueness of dogs’ noses, which are comparable to human fingerprints, the app allows for the authentication of pets through nose recognition. Petnow claims up to 99% accuracy in its biometric identification process. In the unfortunate event of a lost pet, this app enables finders to scan and identify the animal, facilitating a swift and successful reunion.

Metaverse avatars controlled by facial expressions:

Korean company R2MIX showcased an impressive demonstration at the event, allowing individuals to control a 3D metaverse avatar in real-time. This avatar syncs with users’ facial expressions and finger movements, providing an interactive and immersive experience. R2MIX’s technology serves as the foundation for AI-powered avatars and virtual worlds that facilitate seamless interactions between humans and AI. The avatars employ ChatGPT to answer on-screen questions, while human-controlled versions achieve lip synchronization with users’ words. Primarily targeting video creators who aim to produce content featuring digital humans, this service presents endless creative possibilities.

Synchronized robot workers:

Unlike solitary robots commonly associated with factory production lines, Hydrabyte presented a compelling demonstration of multiple robot arms collaborating effectively. Hydrabyte is dedicated to the programming of multi-robot systems, ensuring the safe and synergistic operation of diverse robots. The spectacle of multiple robot arms swirling harmoniously captured the audience’s attention, emphasizing the mesmerizing potential of synchronized robotic teamwork.

Floating water-resistant TVs:

Sylvox introduced a groundbreaking concept—a floating, completely waterproof tablet designed to operate on water. Although not permitted to utilize the prototype device on a stand, the 15-inch Android tablet presented by Sylvox demonstrates its water-resistance and includes a versatile stand that enables users to adjust its angle. Integrated with Google TV, this tablet incorporates a kickstand, which can also serve as a handle. Additionally, Sylvox manufactures fully waterproof television models specifically catered for outdoor or bathroom use.

Reference

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