Drive Rush, a mechanic in Street Fighter 6, has been the subject of much discussion. Despite that, there are still aspects that remain unexplored and shrouded in mystery.
Crystal_cube99, a Japanese glitch enthusiast and tech explorer, performed a deep dive into Drive Rush to see what would happen when two characters execute the action simultaneously.
Using Ryu as a test subject, they were able to produce intriguing results unique to Drive Rush.
According to their findings, if the players perform Drive Rush on the same frame, the game will randomly give one player the screen freeze effect before the other. However, if they perform the same move, the player with the second screen freeze will win every exchange.
When both players perform screen freeze action at the same time, it’s normal to randomize which player get the screen freeze first (probably just switching who to process first every frame)
The problem here is Drive Rush getting one extra frame because of screen freeze
https://t.co/zwF8XnTv1O— HiFight(ハイファイト) (@HiFightTH)
November 11, 2023
This additional frame is attributed to the game adding one extra frame to the startup during the screen freeze for the first character initiating the animation. While SF6’s random choice of order for the animation application is standard, the results may indicate a glitch.
It’s interesting to note that similar actions like Drive Impact and Super Arts in SF6 result in clashes when performed simultaneously, despite one action visually starting before the other. This additional frame during the second screen freeze possibly contributed to the inconclusive nature of the winner in this scenario.
Yes, it should have been traded.
Just explaining that who gets screen freeze first being randomized is totally normal. There is nothing wrong with that.
Drive Rush getting one extra frame of screen freeze when the opponent does Drive Rush at the same frame is definitely a bug.
— HiFight(ハイファイト) (@HiFightTH)
November 11, 2023
Interactions like this are rare due to characters having differing frame data on their Drive Rushes and their respective attacks. However, utilizing the fastest possible button press seems paramount during such scenarios.
Another recent bug discovered is the infinite Drive Gauge glitch, which several cast members can exploit. Hopefully, these issues will be addressed by the developers in upcoming updates.