Aveum’s Immortals: Tested PC Performance and Optimal Settings Revealed

The release of Immortals of Aveum and Forspoken back-to-back has me questioning whether there is a massive market for floaty magic shooters with cheesy YA dialogue and demanding PC hardware requirements. It’s almost like Call of Duty: Modern Warfare 3 will start with Captain Price shooting GPU-melting laser beams out of his mustache. Immortals of Aveum, a first-person sorcery adventure, will definitely put a strain on your hardware, even if you have top-of-the-line graphics card and CPU. This is understandable since it is one of the first games to utilize Unreal Engine 5.1 and its new lighting and VFX technology. Unfortunately, it reaches such high levels of performance that lower-end and older mid-range equipment will struggle to maintain playable framerates. DLSS and FSR 2 can help, but like Remnant II, Immortals of Aveum is so demanding that these upscalers feel like necessary additions rather than mere optimizations. However, after extensive testing, I have managed to create a settings guide that should help improve framerates.

Image credit: Rock Paper Shotgun/EA

Immortals of Aveum system requirements and PC performance

The PC requirements for Immortals of Aveum give you an idea of the challenge you will face, and they are just as unfunny as the game’s script. For example, it suggests that a low-quality 1080p experience requires a GeForce RTX 2080 Super, and even an RTX 3080 Ti paired with an AMD Ryzen 5700X is only sufficient for 1440p. These requirements may seem like typos, but they’re not. Although I managed to play Immortals of Aveum on less powerful hardware (including the budget-friendly Intel Arc A750), it is still an extremely demanding game that will leave older rigs struggling to keep up. Here are the full specifications:

Immortals of Aveum Low PC specs (1080p / 60fps)
– GPU: AMD Radeon RX 5700 XT / Nvidia GeForce RTX 2080 Super
– CPU: AMD Ryzen 7 3700X / Intel Core i7-9700
– RAM: 16GB
– OS: Windows 10 (Windows 11 recommended for Intel 12th and 13th Gen CPUs)
– Storage: 70GB (SSD recommended)

Immortals of Aveum Medium PC specs (1440p / 60fps)
– GPU: AMD Radeon RX 6800 XT / Nvidia GeForce RTX 3080 Ti
– CPU: AMD Ryzen 7 5700X / Intel Core i7-12700K
– RAM: 16GB
– OS: Windows 10 (Windows 11 recommended for Intel 12th and 13th Gen CPUs)
– Storage: 70GB (SSD recommended)

Immortals of Aveum High PC specs (4K / 60fps)
– GPU: AMD Radeon RX 7900 XT / Nvidia GeForce RTX 4080
– CPU: AMD Ryzen 7 5700X / Intel Core i7-12700K
– RAM: 16GB
– OS: Windows 10 (Windows 11 recommended for Intel 12th and 13th Gen CPUs)
– Storage: 70GB (SSD recommended)

Immortals of Aveum Ultra PC specs (4K / 120fps)
– GPU: AMD Radeon RX 7900 XTX / Nvidia GeForce RTX 4090
– CPU: AMD Ryzen 9 7950X3D / Intel Core i9-13900KS
– RAM: 16GB
– OS: Windows 10 (Windows 11 recommended for Intel 12th and 13th Gen CPUs)
– Storage: 70GB (SSD recommended)

Testing with our RPS test PC confirms that these requirements are accurate. While the closest we could get to the minimum specifications was a Core i5-11600K and an RTX 2080 Ti, benchmark runs at 1080p with all-Low settings achieved an average of 67fps, and all-Ultra settings averaged around 55fps. Despite the disappointment of seeing a former flagship struggle, these results suggest that an RTX 2080 Super can achieve around 60fps on lower settings or at Ultra with upscaling. Other high-end graphics cards, even newer ones, performed below expectations compared to other AAA games. For example, the RTX 3070 only managed 56fps at Ultra-quality 1080p and required DLSS on Balanced mode to achieve 67fps at 1440p. Even the RTX 4070 Ti, capable of handling most games at maxed-out 4K, could only achieve 34fps at native 1440p on Ultra quality. It did improve to 64fps with Balanced DLSS, but that’s not a great result overall. Older PCs will likely struggle to run Immortals of Aveum properly. The GTX 1060, while still popular in 2023, couldn’t maintain a consistent 30fps even at 1080p on all-Low settings with FSR on Performance mode (which sacrifices image quality). The Intel Arc A750, or a similar basic GPU, can maintain above 30fps most of the time but requires Low settings and FSR on Balanced mode. I also tested the RTX 4060, hoping its newness and affordability would make it a viable option, but even that couldn’t consistently achieve 60fps at 1080p on Ultra quality, averaging only 49fps. High settings boosted it to 57fps, and Low settings reached 67fps, but these results can’t be considered “good.” Most games don’t push a mid-range GPU like this to its limits.

Image credit: Rock Paper Shotgun/EA

Does Immortals of Aveum at least have good graphics?

In some ways, yes. Many of the wizard fights in Immortals of Aveum feature impressive and visually dense magic effects. Unfortunately, these encounters can also come with performance issues such as stuttering and occasional crashes to the desktop. I have also noticed some flickering shadows and textures, although these seem less common after the day 1 patch. Hopefully, there will be a fix for DLSS 3 as well, as Immortals of Aveum currently has the worst implementation of this frame generation feature (exclusive to RTX 40-series cards) that I have ever seen. Usually, there are minor imperfections in the AI-created frames that DLSS 3 seamlessly integrates with the rendered ones, but in this game, the UI is plagued by flashing afterimages of incorrectly generated imagery. Not only is it unattractive, but it also makes aiming difficult as the reticle bounces from side to side when you move or look around. Additionally, Immortals of Aveum requires both frame generation and DLSS upscaling to be enabled simultaneously. This limits the flexibility of DLSS 3 since 1080p would be ideal for enjoying the benefit of frame generation’s increased frames per second without a noticeable drop in sharpness caused by upscaling. Other games allow you to toggle these features separately, but Immortals of Aveum does not. Lastly, playing Immortals of Aveum on the Steam Deck is not an option. Even with all graphics settings on Low and FSR 2 set to its fastest and least detailed Ultra Performance mode, Valve’s handheld device struggles to maintain a consistent 30fps. According to the official Steam Deck compatibility guide, Immortals of Aveum is rated as Unsupported for this platform.

Image credit: Rock Paper Shotgun/EA

Immortals of Aveum best settings guide

If you have a powerful enough PC and not playing on the Steam Deck, you can adjust Immortals of Aveum’s graphics settings to prioritize performance over visuals. While it doesn’t offer the usual presets, you can manually switch individual settings to Low, High, or Ultra, as I did for the benchmark results. One interesting feature is the Performance Budget Tool, which analyzes your hardware and assigns a performance points budget for your CPU and graphics card. Each setting has its own point value, with higher quality settings costing more points and lower quality settings costing fewer points. The total points of your current configuration are compared to your hardware’s budget, with a warning issued if you exceed it. It’s a clever idea and, if it worked perfectly, it would save a lot of effort in creating these settings guides. However, in practice, it isn’t very helpful, and relying solely on its analysis would not produce reliable results.

I hope this guide helps you optimize Immortals of Aveum for better performance on your PC. Enjoy the game!

Reference

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Denial of responsibility! Vigour Times is an automatic aggregator of Global media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, and all materials to their authors. For any complaint, please reach us at – [email protected]. We will take necessary action within 24 hours.
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