Baldur’s Gate 3 Hotfix 12 Patch Notes: NPC Dialogue Crash Fixes, Split Screen Updates, and More


Larian Studios has just released Hotfix 12 for Baldur’s Gate 3, building upon the extensive updates in Patch 5. Explore the detailed list of fixes and changes in Hotfix 12 here.

On November 30, 2023, Larian Studios dropped Patch 5 for Baldur’s Gate 3, delivering a wealth of game-altering modifications and enhancements.

The major highlights of Patch 5 included the addition of an Epilogue, improved performance in Act 3, and a multitude of bug fixes. Additionally, the hotfix addressed numerous instances of game crashes across the three Acts.

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Now, Hotfix 12 has been introduced, focusing on fixing specific instances of crashing—mostly related to certain NPC dialogues and split-screen play. Let’s dive into the improvements brought by Baldur’s Gate 3’s Hotfix 12.

What’s changed in the Baldur’s Gate 3 Hotfix 12 patch notes

The notable changes in Hotfix 12 revolve around specific crash fixes.

The first fix is related to split-screen play. Specifically, BG3 previously crashed when players joined a multiplayer game with a controller and activated split-screen in certain areas of the game.

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Currently, it’s uncertain which in-game areas were causing this issue. However, players can now rest assured that the problem has been resolved.

Additionally, the patch addressed another crashing issue related to certain NPC dialogues, particularly those with Cazador and Thisbald Throm.

Baldur’s Gate 3 Hotfix 12 patch notes


Baldur's Gate 3 Patch 5 early patch notes

Larian Studios

For Larian Studios’ complete patch notes, click here.

Changes

  • Fixed a crash that could occur when joining with a second controller and activating split-screen in certain places.
  • Fixed a crash occurring in certain spots in the game (For example, when speaking in certain conditions to Cazardor, or Thisobald Thorm)

That’s everything that has changed in Baldur’s Gate 3’s Hotfix 12! Let’s hope players now experience smoother travels in The Forgotten Realms.

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