Baldur’s Gate: Experience the Power of FSR 2.2
An incredible update has been released, introducing temporal FSR support.
Bid farewell to FSR 1.0. One of the most highly-rated games of the year, Baldur’s Gate 3, stunned players upon its release with FSR 1.0 and DLSS2 support. Savvy gamers well-versed in the merits and demerits of these cutting-edge technologies understand the tremendous impact they can have on certain systems and the advantages of using version 2.0 over traditional spatial upscalers. As the gaming community eagerly awaits news of FSR3, Baldur’s Gate 3 receives a significant boost with the addition of FSR 2.2.
With Patch 4, the game experienced a major overhaul featuring a whopping 1000 improvements. However, gamers were vocal about their desire for further enhancements, particularly the integration of performance-enhancing technologies like FSR2. Previously limited to DLSS2, which was only compatible with NVIDIA RTX graphics cards, Baldur’s Gate 3 now caters to a broader range of gamers, including those with low-budget systems or handheld devices.
PCGamer’s screenshot showcases the remarkable superiority of FSR 2.0 compared to the older FSR 1, which relied on spatial upscaling technology.
Currently, there is no information available on Frame Generation support for the game. DLSS3 is not supported, and there are no indications of FSR3 support at this time. Note that Frame Generation has certain limitations and may require more powerful or contemporary hardware to fully experience its benefits.
Source: Overclock3D, PCGamer