7 Critical Mistakes Made by a Baldur’s Gate 3 Player Result in an Accidental Evil Playthrough


A Baldur’s Gate 3 Player Stumbles into an Accidental Evil Run

Baldur’s Gate 3 shines in its ability to adapt its story to the player’s decisions. Whether it’s a small choice or a major character death, the game factors it in as you progress.

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However, this adaptability comes with a downside. It permits players to take a less moral route through the game, and unintentionally lead their character down a dark path.

For one new player to the genre and the game, that’s exactly what happened.

Baldur’s Gate 3 Player Tricks Themselves into Evil Playthrough

In a post on the Baldur’s Gate 3 subreddit, one player highlighted how their first venture into the game went, saying that “every mistake that could happen, happened.”

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“I just got the game a couple of days ago. I’m in Act 1 and went in blind. I didn’t know anything about the game or DnD. In general, I’m new to gaming, especially PC gaming, and mistakes were made. Big, very big mistakes.”

The first major mistake occurred at the Druid Grove, a crucial moral decision point for players. However, this player inadvertently prompted the druids to kill all the refugees while trying to figure out the controls.

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They were also forced to behead Karlach and accidentally killed the owlbear and its cub. To top it off, they lost Gale after refusing to give him any magical items to eat.

Reflecting on the adventure so far, they said: “I didn’t intend on doing an evil run. Maybe I should stop killing things. I guess I’m in too deep already.”

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Let’s hope they figure things out soon.

For more news and updates on Baldur’s Gate 3, check out the weird mouth glitch that has been creeping out players who just want to chat with Minthara.

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